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Space Admiral 2017

This is a real time character I designed back in 2017, inspired by games like Halo and Mass Effect, a former space admiral whose seen some battles in his time and now resides amongst a council of highly distinguished confederates, his decisions affecting wars fought far away on many distant planets.

Started off as a sketch with no idea of what I wanted to do and slowly evolved into this. Sculpted in ZBrush, textured in Painter and rendered in Marmoset Toolbag 3.

Space Admiral 2017

Space Admiral 2017

Zbrush

Zbrush